A Framework for Ultra High Resoluton 3D Imaging

Zheng Lu, Yu-Wing Tai, Moshe Ben-Ezra, Michael S. Brown

Abstract

We present an imaging framework to acquire 3D surface scans at ultra high-resolutions (exceeding 600 samples per mm2). Our approach couples a standard structured-light setup and photometric stereo using a large-format ultra-high-resolution camera. While previous applications have employed similar hybrid imaging systems to fuse positional data with surface normals, what is unique to our approach is the significant asymmetry in the resolution between the low-resolution geometry and the ultra-high-resolution surface normals. To deal with these resolution differences, we propose a multi-resolution surface reconstruction scheme that propagates the low-resolution geometric constraints through the different frequency bands while gradually fusing in the high-resolution photometric stereo data. In addition, to deal with the ultra-high-resolution images, our surface reconstruction is performed in a patch-wise fashion and additional boundary constraints are used to ensure patch coherence. Based on this multi-resolution reconstruction scheme, our imaging framework can produce 3D scans that show exceptionally detailed 3D surfaces far exceeding existing technologies.


System setup

Our experimental setup consists of an ultra-high resolution camera with four lights and photometric stereo. A low-resolution video camera and digital light projector form the structured-light system. We show the effective resolution about one of our objects. Note the scale of the physical object, versus the pixel resolution. This results in an pixel resolution of over 600 samples per mm2.

Overall flow

Results

Example 1, man

Example 2, dragon plate


The surface obtained using our framework.

The surface obtained from Konica Minolta Range 7 industrial scanner.